A mix of cellular automaton fun and strategy.

Hamsters are born to eat, to sleep and to die. Build your hamster squad that can exterminate other hamster squads!

Complete eight campaign levels to unlock survival mode with randomly generated levels.



- Megus — game logic, music and sounds

- Sandy Marcius — UI implementation, testing

- Anna "PetrA" Petrova — the cutest graphics


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Click download now to get access to the following files:

ghdh-win-2018-04-25.zip 5 MB

Development log


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It is very interesting game! Interesting example of application of a cellular automatic method for description of step in microevolution)

Thank you so much! We plan to expand this idea and build a proper game out of it. Currently it's just a quick prototype we made in 2 days for Ludum Dare 41. I wonder if you have any wishes for improvement :)